February 9, 2017
Apply for a mini-grant to adopt/adapt OER or scale OER efforts at your institution.
October 3, 2016
New Designs for Learning: Games and Gamification gathered instructional designers, faculty, and academic leaders from across the Âé¶¹´«Ã½ to explore how games and gamification can reinvigorate courses, boost student engagement, and enhance student learning. The Symposium featured Dr.
Can thinking like a game designer enhance instruction and motivate learners?
July 27, 2016
The Âé¶¹´«Ã½ (USM) has entered into a groundbreaking partnership with , the nonprofit online learning destination founded by Harvard and MIT in 2012 to increase global access to high-quality education.
The Âé¶¹´«Ã½ (USM) has entered into a groundbreaking partnership with edX, the nonprofit online learning destination founded by Harvard and MIT in 2012 to increase global access to high-quality education. The agreement is designed to further increase student success, as well as the access, affordability, and quality of higher education in Maryland and around the world.